The bizarre goal of the game is to bring a watermelon to a pointwhere the arrow directs. Watermelon is always moving in one direction and at the same rate, and to nudge a watermelon in the right direction you will use 3 apples which may be placed anywhere on the table. Start off with $100, and every second $1 is deducted. Get to 0 and you lose. To replenish your account direct the watermelon to packets of money. "Space" - start the simulation "R" - Restart Level "Backspace" - Remove the apples "LMB" - add apples, max - 3 "RMB" - camera control